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It is currently Tue Nov 19, 2024 9:29 pm
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Search for Spiritomb! ANYBODY JOIN! READ FIRST POST! PLEASE!
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Spiritombs Nightmare
Psychic Trainer
Joined: Thu Nov 06, 2008 10:34 am Posts: 63 Location: Not here
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Roleplay Name: Search for Spiritomb
Roleplay Genre: Pokemon, Adventure
Setting: An abandoned mansion in Kanto.
Plot:
Spiritomb, the sort of "head of the family",
has mysteriously disappeared. Nightmare (a Missingno.),
Haunter, and Dusclops, along with other local Ghost/Dark types,
go out to find him.
Additional Rules:
I have four needed characters:
Good guys:
Spiritomb's Nightmare
Haunter
Dusclops
Bad guys:
Gardevoir (The one responsible for Spiritomb's disappearance)
Beyond that, all are welcome, under a few conditions:
Good guys must be Ghost or Dark type! Bad guys must be Psychic type.
Note that I have nothing against Psychic types; this is purely to help identify friends and foes.
Also, if "Poke-Mom" is reading, you are not allowed to enter; unless you want to be Gardevoir.Never Mind.
And, characters can have FF style-ish weapons.
If I didn't mistake Crunchy when he said:
Crunchy wrote: ...though random FF weapons seems like a turn off.
Could someone clarify that?Nevermind this too. It's become evident.
EDIT: I am now accepting 3 characters to travel with us. If you do:
READ THROUGH THE WHOLE THREAD. I can not emphasize this enough.
DARK OR GHOST TYPES, PLEASE!!
I need someone to play as Umbreon. MUST BE FEMALE. VERY IMPORTANT HERE.
Profile:
Quote: Species : example
Name : example (not required)
Special moves (Up to four)
Move 1 : example
Move 2 : example
Move 3 : example
Move 4 : example
Weapon(s): example
Weapon Techniques (Up to eight)
Move 1 : example
Move 2 : example
Move 3 : example
Move 4 : example
Move 5 : example
Move 6 : example
Move 7 : example
Move 8 : example
Personality:
Describe each and EVERY move!
Even Pokemon moves!! Even if it's self explanatory, like Tackle.
I will also be making up certain areas myself.
Also, if the story line gos the wrong way, I will make something happen to make sure it goes
back. I WILL NOT reveal the outcome until the proper time. NO gore whatsoever (Like in Star Wars).
In other words, feel free to slice through an enemy, but no blood gushing out.
Another thing: Write for your character in white. Write for yourself in some sort of purple.
This is for clarification. Also, writers can write for related minor characters as well. (i.e., whoever
writes for Gardevoir also writes for her various goons)
And now, my profile.
Species : Missingno.
Name : "Spiritomb's Nightmare" ("Nightmare" for short)
Special moves (Up to four)
Move 1 : Shadowball
Throws a lump of darkness to deal damage.
Strength: Medium
Move 2 : Thunderbolt
A bolt of lightning shoots from the hand towards a target.
Strength: Medium
Move 3 : Glitch up
Target is now Glitched.
While glitched, subject can not use moves of it's own type.
Strength: Indirect
Move 3 : Faint Attack
Teleports near a target and attacks. Never misses.
Strength: Medium
Weapon(s): Shadow's Death
A sword taken from the remains of the dead form of Darkrai.
It was given to Nightmare from Spiritomb as a gift.
Weapon Techniques (Up to eight)
Move 1 :Slash
Slashes with a sword.
Strength: Medium
Move 2 : Stab
Stabs with a sword.
Strength: Medium-Low
Move 3 : Smack
Smacks with the flat of the blade. May cause Paralysis.
Strength: Low
Move 4 : Cross-Slash
Uses Slash three times in succession.
Can not be used twice in a row.
Strength: High
Move 5 : Spin Stab
Stabs with blade while spinning it.
Can not be used twice in a row.
Strength: High
Move 6 : Spiritomb's Memory
Summons the memory that Spiritomb gave Nightmare. More on this later.
Spiritomb's Memory overpowers an enemy for a short time One "turn".
Strength: Indirect
Move 7 : Healing Gale
Brings a strng gust of healing to heal the party.
Strength: None
Move 8 : Lapras
Summons Lapras. Lapras uses Ice Beam to freeze and deal damage.
Strength: Medium
Personality:
Somewhat strict. Tends to get angry. But, Nightmare is very empathetic.
He looks up to Spiritomb only.
Now I'll just wait for other people. Remember, good guys MUST BE GHOST OR DARK TYPE!
Bad guys MUST be PSYCHIC type.
_________________ I am gone now.....*sniff*
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Thu Jan 01, 2009 6:04 pm |
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Beav232
Just your average 10 year old
Joined: Sat Jul 19, 2008 5:05 pm Posts: 197 Location: Look behind you. I'm the guy with the knife.
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Species : Haunter
Name : None
Special moves (Up to four)
Move 1 : Shadow Ball (releases a mass of dark energy in a ball)
Move 2 : Wiil-O-Wisp (Burns the foe)
Move 3 : Poison Jab (Punches the foe with a hand covered in poison)
Move 4 : Confuse Ray (Confuses the foe)
Weapon(s): Almian Staff
A staff imbeded with a magic gem. It increases magic ability to allow
anyone to use magic effectivly.
Weapon Techniques (Up to eight)
Move 1 : Whack (Hits the foe with a weak attack)
Move 2 : Clone Ray (Clones the user or any target)
Move 3 : Magic Explode (Creates a huge explosion that damages every, including the user)
Move 4 : Alakazam (summons an who will either use Psybeam, Psychic or Shadow Ball)
Move 5 : Mana Strike (highly damaging, low accuracy)
Move 6 : Mind Control (Tempoarly gives the user control of the target)
Move 7 : Mamoswine (summons a who will use Blizzard, Avalanche, or Earthquake)
Move 8 : Pulverize (Throws nearby objects ((rocks, trees etc.)) at the target)
Personality: Haunter is the type who loves to pull pranks on people, and likes to see their faces afterward. He likes to take charge of the situation.
Last edited by Beav232 on Fri Jan 02, 2009 8:29 am, edited 1 time in total.
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Thu Jan 01, 2009 6:57 pm |
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Spiritombs Nightmare
Psychic Trainer
Joined: Thu Nov 06, 2008 10:34 am Posts: 63 Location: Not here
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I mean that if you can find it in the world of Final Fantasy or Golden Sun or a similar game, you could probably have it. Here's my suggestion for a weapon
and techniques:
Haunter has always struck me to be the sort to use a staff. As he has no limbs,
that would give a staff even more flexibility than normal.
Haunter also tends to lean toward special moves, so we could try making him
a magic user of some sorts.
Weapon(s): Almian Staff
A staff imbeded with a magic gem. It increases magic ability to allow
anyone to use magic effectivly.
Move 1 : Whack
Whacks with a staff.
Strength: Low
Move 2 : Windmill
Spins a staff to deal heavier damage
Strength: Medium
Move 3 : Healing Gale
Summons a gale of healing to
recover the party for 50% hp.
Strength: Inderect
Move 4 : Thunder
Summons a thunder storm to fry all enemys. Highly innacurate.
Strength: Very High
Move 5 : Flamethrower
Tosses flames to deal damagew. Similar to Thunderbolt.
Strength: Medium
Move 6 : Porygon
Summons Porygon. Porygon uses Thunder, Fire Blast,
or Blizzard randomly.
Strength: High
Move 7 : Skarmory
Summons Skarmory. Skarmory causes a gust to deal moderate damage to opponent's party.
Strength: Medium
Move 8 : Roserade
Summons Roserade. Roserade either stabs with his spikes
to deal damage and/or poison.
Strength: Medium-Low
See what I mean? Yes, that means you can use Summons to use non Psychic, Dark or Ghost types. Edit your post to include something like this.
_________________ I am gone now.....*sniff*
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Fri Jan 02, 2009 6:24 am |
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*superiorchingling*
I need to shut the **** up
Joined: Sat Sep 15, 2007 7:18 am Posts: 254 Location: A random Place in Wales
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Signing up!
Species: Embrace
Name: Gardevoir
Special Moves:
Move 1 : Hypnosis
Lulls the opponent to sleep by creating swirling patterns.
Strength: Not applicable
Move 2 : Dream Eater
Absorbs the opponent's dream essence to restore health.
Strength: Medium
Move 3 : Shockwave
Sends a barely visible discharge of psychokinesis that electrocutes the opponent.
Strength: Medium
Move 4: Psychic
Combines telepathy, telekinesis, and psychokinesis in one enormous attack.
Strength: Powerful.
Weapon(s): Psycho Staff
Weapon Techniques (Up to eight)
Move 1 : Psych
Uses staff's psychic power to confuse.
Strength: Low
Move 2 : Zap
Electrocutes with psychic energies. May cause paralysis.
Strength: Low
Move 3 : Mystic Wisps
Spins staff around, causing glowing flames to appear and attack opponent. May burn.
Strength: Low
Move 4 : Frigid Gust
Spins staff to send subzero winds at opponent. May freeze.
Strength: Low
Move 5 : Goon Summon
Summons lackeys to attack. May cause flinching.
Strength: Medium
Move 6 : Telepathy Use
Focuses telepathic energy and attacks to cause intense headaches.
Strength: Medium
Move 7 : Telekinesis Trasher
Telekinetic power is focused then unleashed.
Strength: Powerful
Move 8: Psychokinesis Blast
Blasts and enormously powerful, concentrated blast of psychokinetic power. Takes a turn to recharge.
Strength: Very Powerful (150 power style, like hyper beam)
Personality:
Gardevoir is pure evil, selfish, cruel and with no regard towards anyone but herself.
She will do anything to get what she wants.
Chingling
PS: This 'un's been edited Gardevoir now has Shockwave.........
_________________Maybe, just maybe, you'll find me there, waiting...... Well, conman2k8 has done it again. Find him at Fusions Market!! OMG! Ender at the End Shop is AMAZING!!! Visit it now: End Shop!!
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Fri Jan 02, 2009 1:06 pm |
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Spiritombs Nightmare
Psychic Trainer
Joined: Thu Nov 06, 2008 10:34 am Posts: 63 Location: Not here
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Yay! We have our main bad guy! But, change "Captivate" on your special moves;
I don't want to get genders involved. Although, that could be how you captured Spiritomb.
All we need now is a Dusclops, for whom I suggest an axe or a shield.
_________________ I am gone now.....*sniff*
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Fri Jan 02, 2009 6:03 pm |
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Afonso
Dragon Tamer
Joined: Mon Jun 04, 2007 7:34 am Posts: 155 Location: Boo. I'm Back or AM I?
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I'll try playing this.. But I don't wan't to be Dusclops.. I want to be gengar. Can I?
If yes:
Species: Gengar
Name: MagikDark
Special moves (Up to four)
Move 1 : Hypnosis
Shoots an odd wave that makes a target sleep
Move 2 : Dream Eater
Absorbs dreams from a sleeping target. Medium Damage
Move 3 : Thunderbolt
Strikes a target with a bolt of lightining causing Medium/High damage.
Move 4 : Dark Pulse
Focuses on all it's power and throws a wave of darkness that covers a big area.
Weapon(s): Sableye's Lucky Ring
A large bracelet from Madame Sableye's closet. Supposed to increase luck.
Weapon Techniques (Up to eight)
Move 1 : Power of Luck
Increases the attack of the user and user's friends, making medium strength attacks becoming High strength, and Weak becoming Medium. One Turn
Move 2 : Lucky Fireball
A simple Ball of fire that deals a weak damage, tough, never misses
Move 3 : Attract Thunders
You get to be so lucky that a thunder falls on your enemy! High Damage, Usually Fails (40%)
Move 4 : Lucky Defense
Makes all the party have a better chance of dodging attacks. Two Turns
Move 5 : Failing Magic
You're so lucky... Your enemy's magic failed. Has a 50% chance of working
Move 6 : Feraligatr
Summons Feraligatr. Feraligatr bites with crushing force to deal heavy damage.
Strength: High
Move 7 : Bad Luck
Your Enemy's attack is cut down by half.
Move 8 : Unusual Luck
Even to you this is too much luck. All your attacks and techniques get more 20% of chance of working. Takes two turns to end (60% of working chance)
Personality:
Normally MD is in a good mood. Tough when in a bad humor, he becomes impulsive, unpredictable and impious. Likes to disappear and make fun of people by suddenly reappearing behind them.
Edited to be like what SN said.Yay! now it has a feraligatr
_________________ Lazy lazyish lazyness.
Last edited by Afonso on Sat Jan 03, 2009 9:52 am, edited 2 times in total.
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Sat Jan 03, 2009 7:54 am |
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Spiritombs Nightmare
Psychic Trainer
Joined: Thu Nov 06, 2008 10:34 am Posts: 63 Location: Not here
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Sure you can be Gengar! I just don't wanna start until Dusclops comes along.
Try this one on for size:
Weapon(s): Sableye's Lucky Ring
A large bracelet from Madame Sableye's closet. Supposed to increase luck.
Weapon Techniques (Up to eight)
Move 1 : Power of Luck
Increases the attack of the user and user's friends, making medium strength attacks becoming High strength, and Weak becoming Medium. One Turn
Strength: Indirect
Move 2 : Lucky Fireball
A simple Ball of fire that deals a weak damage, tough, never misses
Strength: Low
Move 3 : Attract Thunders
You get to be so lucky that a thunder falls on your enemy! High Damage, Usually Fails (40%)
Move 4 : Lucky Defense
Makes all the party have a better chance of dodging attacks. Two Turns
Strength: Indirect
Move 5 : Failing Magic
You're so lucky... Your enemy's magic failed. Has a 50% chance of working
Strength: Indirect
Move 6 : Feraligatr
Summons Feraligatr. Feraligatr bites with crushing force to deal heavy damage.
Strength: High
Move 7 : Bad Luck
Your Enemy's attack is cut down by half.
Strength: Indirect
Move 8 : Unusual Luck
Even to you this is too much luck. All your attacks and techniques get more 20% of chance of working. Takes two turns to end (60%)
Strength: Indirect
_________________ I am gone now.....*sniff*
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Sat Jan 03, 2009 9:23 am |
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conman2k8
Psychic Trainer
Joined: Sat Jul 12, 2008 7:23 am Posts: 67
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Species:Dusclops
Name Dusky
Move 1: Night Shade
Large Eyes appear, and foe takes damage.
Move 2: Fire Punch
Punches foe with firey fist. May Burn.
Move 3: Psybeam
Beam of Psycic power hits foe.
Weapon: Scyth
Move 1: Slash
Slashes with Scyth
Move 2: Deaths Call
Puts foe into never ending sleep, only when all else is failing. Low accuracy.
Move 3: Summon Houndoom
Houndoom is summoned, uses Flamethrower or Crunch.
Move 4: Block
Attempts to block oppenents attack, works like protect.
Move 5: Finish Strick
Fancy Move that always fails, only used when he tries to impress others.
Personality:
Rather laid back, yet smart when he feels like it. Useful in a fight, but clumsy, and sometimes tries too fancy moves.
(This is my first RP, tell me if I make mistakes.)
_________________Friend Code:4553 8643 1605 Name:Connor Feel free to add, I'm (almost) always up for a trade. And Umberia from Afonso. Click my sig if you want one like it
Last edited by conman2k8 on Sun Jan 04, 2009 3:15 am, edited 2 times in total.
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Sat Jan 03, 2009 3:10 pm |
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Spiritombs Nightmare
Psychic Trainer
Joined: Thu Nov 06, 2008 10:34 am Posts: 63 Location: Not here
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conman2k8 wrote:
(This is my first RP, tell me if I make mistakes.)
Ok, first, move "Summon Houndoom" into your Weapon Techniques.
Second, a few more moves in the same area if you want.
conman2k8 wrote:
Does it have to be Dusclops, or can I use Dusknoir?
Yes. It DOES have to be Dusclops.
I'm not going to wait on you to change all that. But, if it makes you
feel better, this is my first RP too. Remember, if you want to comment, write in purple.
If you want to say something for your character, write in white. K?
Now we can start:
Nightmare awake that morning to a loud BANG from upstairs.
"Darn Haunter," he muttered as he drifetd upwards to Spiritomb's room above his own.
In place of Spiritomb's bed was a smoldering crater.
"Haunter! Get in here!" he shouted.
Ok Beav, your turn. This is Spiritomb's disappearance:
make it clear that you did NOT do this.
_________________ I am gone now.....*sniff*
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Sat Jan 03, 2009 5:56 pm |
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*superiorchingling*
I need to shut the **** up
Joined: Sat Sep 15, 2007 7:18 am Posts: 254 Location: A random Place in Wales
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Spiritomb struggled as Gardevoir looked over the freakish Pokemon.
"Darling, please don't struggle or I'll have to terminate you......I already had to have Tele and Porty, my 2 star teleporting Abra twins, AND the Explosions Department, that is my darling Solrocks, Sol and Rocky, to catch you. But STILL you gave them grief, so unfortunately my Ballistic Boys, Gall & Lade, had to take control."
Gardevoir gazed at Spiritomb.
"Let's just wait 'till we see what the PSI Mafia have to say about this......"
Gardevoir smiled, a smile that made ice cold shivers snake down Sprirtomb's spine. Her voice was husky, seductive, and Spiritomb found himself attracted to her even though she had just spouted a sick plan. He finally controlled himself and spat out every foul word and term her knew in an echoey, eerie voice.
"Oh? You don't like me? See how you like THIS!" hissed Gardevoir with pure hatred and madness tainting her voice, and unleashed a bolt of electricity so fast that Spiritomb barely had time to blink and it hit him. He was out.
"Sweet Dreams, Spiritomb darling..."
Chingling
_________________Maybe, just maybe, you'll find me there, waiting...... Well, conman2k8 has done it again. Find him at Fusions Market!! OMG! Ender at the End Shop is AMAZING!!! Visit it now: End Shop!!
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Sun Jan 04, 2009 9:32 am |
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Beav232
Just your average 10 year old
Joined: Sat Jul 19, 2008 5:05 pm Posts: 197 Location: Look behind you. I'm the guy with the knife.
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"What?" Haunter complained as he was tired, "What was that noise? Where is Spiritomb?"
Does it matter what shade of purple we use?Because there is like 6.
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Sun Jan 04, 2009 10:33 am |
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Spiritombs Nightmare
Psychic Trainer
Joined: Thu Nov 06, 2008 10:34 am Posts: 63 Location: Not here
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"Haunter, tell me you haven't been playing with dynamite again," Nightmare said.
"I didn't do it," Haunter said around a yawn.
"I was trying to find out what happens if you use Nightmare on yourself.
Then I was rudely awakened from the bliss when you started yelling."
Haunter examined the crater. "Frankly, it looks like someone teleported in,
used Explosion, and teleported out," he said after a minute.
"Computer? Search for Pokemon that learn 'Teleport' and 'Explosion'."
The computer beeped, and said, "1 match found: Claydol."
"Very puzzling," Nightmare replied.
"There are no Claydol around here. Computer? Search Webmaster Spiritomb Location."
The computer beeped, and said, "Location: Bedroom. Status: Resting."
"Odd," Nightmare said.
"Computer? Security Cam. 5 minutes ago."
A video stated playing on the screen.
There sat Spiritomb on his bed sleeping, as stated. A flash of light came suddenly.
Two Abra and Solrock stood beside his bed. The Abra touched Spiritomb and
backed away. They nodded to the Solrock and teleported away.
The Solrock then exploded with a BANG! Nothing remained but a crater.
Nightmare came up through the floor. "Haunter! Get in here!"
The video turned off.
"Kidnapped! No way!" Nightmare cried.
"What do we do now?" Haunter asked.
Nightmare sighed, and replied: "Go get Dark and Dusk. Tell them to bring weapons.
The only thing I can think of to do is to go look for him."
His last though before they left was:
Whoever is responsible, look out for the Missingno.
No beav, it doesn't mater what shade you use. Just be sure it's purple.
Oh, and nice plot twist there Chingling!
_________________ I am gone now.....*sniff*
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Sun Jan 04, 2009 11:04 am |
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Beav232
Just your average 10 year old
Joined: Sat Jul 19, 2008 5:05 pm Posts: 197 Location: Look behind you. I'm the guy with the knife.
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"Hey dusclops! WAKE UP!" He just kept on sleeping. Haunter slapped the Dusclops and woke him up. "Huh? What happened?" he asked, "Spiritomb was kidnapped, get your weapons!" haunter replied. He did the same to Gengar.
And 'Tomb, I didn't put nightmare as one of my moves. lol, I'm gonna keep calling you 'Tomb.
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Sun Jan 04, 2009 11:13 am |
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conman2k8
Psychic Trainer
Joined: Sat Jul 12, 2008 7:23 am Posts: 67
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Dusk roled over sleepily, wipeing his eyes as he did. "M-missing?" he questioned dopeily, before grabbing his scyth and walking over to the door, paused for a moment, then uttered, "Oh yeah, over to Nightmare's, I remember now."
Yeh, my characters is slow in the morning.
_________________Friend Code:4553 8643 1605 Name:Connor Feel free to add, I'm (almost) always up for a trade. And Umberia from Afonso. Click my sig if you want one like it
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Sun Jan 04, 2009 2:04 pm |
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conman2k8
Psychic Trainer
Joined: Sat Jul 12, 2008 7:23 am Posts: 67
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Ignore this post, accidently double posted
_________________Friend Code:4553 8643 1605 Name:Connor Feel free to add, I'm (almost) always up for a trade. And Umberia from Afonso. Click my sig if you want one like it
Last edited by conman2k8 on Mon Jan 05, 2009 12:14 pm, edited 1 time in total.
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Sun Jan 04, 2009 2:04 pm |
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Spiritombs Nightmare
Psychic Trainer
Joined: Thu Nov 06, 2008 10:34 am Posts: 63 Location: Not here
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Note: Afonso won't be able to play with us for a while. I'll take control of his character until he gets back.
A few hours later...
"Ok, we're ready to go," Nightmare announced.
"I did some research while y'all were getting ready.
Apparently, whoever is responsible for this is
a Psychic type. My resources tell me that whoever it was, it
was probably a Gardevoir. Keep an eye out for any Psychic types you see,
especially Gardevoir; They might be enemies. We'll look in those woods about
five miles from here first," Nightmare said.
"Well, what are we waiting for?" Dark replied.
And off they went.
"Those woods" are indeed what the humans call Viridian Forest.
Just so you know.
_________________ I am gone now.....*sniff*
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Mon Jan 05, 2009 11:26 am |
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*superiorchingling*
I need to shut the **** up
Joined: Sat Sep 15, 2007 7:18 am Posts: 254 Location: A random Place in Wales
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Gardevoir sighed as Xat and Tu, her two psychic equivalents to a spycam, used Future Sight. A large screen-like thing appeared between them and Gardevoir viewed Nightmare, Haunter, Dusclops and Gengar trekking through Viridian Forest.
"Surely...." observed Gardevoir, "A Pokemon so intelligent as to have a security system installed in his house would probably realize that my troops in there are all on stanby to counter any threat to my plans....."
"Mr Mime, Mime Jr, Ms Essy and Dr Peon.....are you on standby?"
"Yes, Maam!" came the reply.
"Good......Attack."
At that moment, a Mr Mime, Mime Jr, and two Espeons attacked the group.
Chingling
_________________Maybe, just maybe, you'll find me there, waiting...... Well, conman2k8 has done it again. Find him at Fusions Market!! OMG! Ender at the End Shop is AMAZING!!! Visit it now: End Shop!!
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Mon Jan 05, 2009 11:49 am |
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Spiritombs Nightmare
Psychic Trainer
Joined: Thu Nov 06, 2008 10:34 am Posts: 63 Location: Not here
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"Finally! We're there," Haunter said as they approached the forest.
"Be on guard for an attack," Nightmare said.
"The locals aren't all that strong compared to us, but we might not be the only travelers in there.
We must be cautious," he stated.
A little while later they were in the forest.
Nightmare had been here many times before as a child.
It seemed smaller than it had back then.
Nightmare was immersed in his memories when they heard a yell.
A Mr Mime, Mime Jr, and two Espeon leaped from the trees in front of them.
The Mr Mime said, "Knock them out, but don't kill them. The boss wants 'em
alive," he ordered.
"Who are you to think we deserve this?" Nightmare asked.
"We are but four travelers wandering the forest in search of our friend."
"Bold words for a coward," said one of the Espeon.
"Equally bold words for one with a type disadvantage.
What makes you think we couldn't take you on?"
Haunter replied with a sarcastic tone in his voice.
"Attack!" said Nightmare, swinging his sword at
the Mr Mime. Before he could react to it, it had already brought him to the ground,
knocked out..
Meanwhile, MagikDark had already defeated the two Espeon with Dark Pulse.
Ok Beav, Conman, your turn.
_________________ I am gone now.....*sniff*
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Mon Jan 05, 2009 12:17 pm |
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conman2k8
Psychic Trainer
Joined: Sat Jul 12, 2008 7:23 am Posts: 67
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"Down!" shouted Dusk. Before waiting for an answer, he swung his fist towards Mime Jr, it bursting into flames as he did. It missed by a hair, hitting the tree behind him, leaveing a scorched mark, smoke riseing from the centre. Turning quickly, he parried a blow, before stricking Mr Mime with a Psybeam.
"I sure hope the place doesn't catch fire," he said, attacking again.
_________________Friend Code:4553 8643 1605 Name:Connor Feel free to add, I'm (almost) always up for a trade. And Umberia from Afonso. Click my sig if you want one like it
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Mon Jan 05, 2009 12:21 pm |
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Spiritombs Nightmare
Psychic Trainer
Joined: Thu Nov 06, 2008 10:34 am Posts: 63 Location: Not here
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The Mime Jr looked in all directions for help, but none came. He started running away.
"Dusk! Seize him!" Nightmare shouted.
Dusk dropped his scythe on the ground and chased after him.
"Nrgh! Hngh! Lemme go!" the Mime said.
"I think it's obvious you work for Gardevoir isn't it? Tell me where we could find her,
and I might consider sparing you for that cowardly attack."
The small Pokemon stopped struggling.
"And if I don't?"
"Then you will die slowly and painfully."
Nightmare readied the spell Spiritomb had given him that would destroy him.
"No! Wait! I-"
Before he could finish, a globe of light appeared beside him, and he died.
"Darn it all," Nightmare sighed.
"At least we know that they know about us."
"Obviously," Haunter started,
"Gardevoir isn't in here, and neither is Spiritomb. Otherwise, she would've
came after us herself and been SURE to kill or capture us."
"A good point," Nightmare replied.
"Also, someone with enough hard cash to keep a patrol up out here would
need to be far enough away to be worth it. I thin they're after us too,"
he finished.
"But why?" asked Dusk.
"We'll find out soon enough I'm afraid," Nightmare replied.
"On to Cinnabar then; maybe we'll find out more there."
They continued on without further incident.
Nice one Chingling. Do me a favor though?
PM me with Gardevoir's plans. Kthxby
_________________ I am gone now.....*sniff*
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Mon Jan 05, 2009 1:03 pm |
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Beav232
Just your average 10 year old
Joined: Sat Jul 19, 2008 5:05 pm Posts: 197 Location: Look behind you. I'm the guy with the knife.
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Why do you keep controling me?
"That was fun." Mused the sarcastic Haunter.
Realising he had forgot his staff, he tried a trick Spiritomb showed him, he put his hands together, and his staff appeared.
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Mon Jan 05, 2009 1:43 pm |
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Spiritombs Nightmare
Psychic Trainer
Joined: Thu Nov 06, 2008 10:34 am Posts: 63 Location: Not here
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Sorry!
A few days later, the party arrived at Cinnabar Island.
"Are you sure this is a good idea?" Dark asked.
Nightmare replied saying, "I've got a friend here who might be able to tell us something about this.
I know this guy, so don't say anything - you might get Glitched."
"You didn't answer my question."
"Yes, this might be a good idea. Just don't say anything, anyone.
Especially you Haunter."
A little while later, they came to a shoreline.
"Hey! 'M!" he shouted.
A strange creature popped out.
"Missingno.? Is that you?"
A tribute to Red/Blue/Yellow. This was coincedental; I didn't think of
this until now.
"Shh! Call me Nightmare. I was wondering if you could
answer some questions."
He told the odd Pokemon what had happened.
"Hmmmmm.......Well, I heard somewhere that a freaky Gardevoir was wondering around.
No idea why though; But, I'd bet a hundred pixels that she's in Saffron. That would give
her plenty of goons to hire, and it would let her stay well hidden.
It's also at a crossroads, making travel a lot easier. So, I would look there," it
suggested.
"Great! Why didn't I think of that sooner!? You're a genius, 'M my man!"
Nightmare cried.
"Sure thing, but please, don't tell anyone I'm here, please?"
"You know I wouldn't," Nightmare replied.
"See ya!"
They left and Dusk asked, "What WAS that thing!?"
Nightmare replied, "A glitch, kinda like me. The difference
is that whoever makes the bodies around here forgot
to make hm one, so he looks like that."
"Oh. I see," Dusk said wonderingly.
They then started toward Saffron City with high hopes.
_________________ I am gone now.....*sniff*
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Mon Jan 05, 2009 2:32 pm |
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Beav232
Just your average 10 year old
Joined: Sat Jul 19, 2008 5:05 pm Posts: 197 Location: Look behind you. I'm the guy with the knife.
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Minimal controling like speech is okay, not actions like battling.
"Ugh." Complained Haunter, "Saffron is full of Psychic Types."
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Mon Jan 05, 2009 2:54 pm |
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Spiritombs Nightmare
Psychic Trainer
Joined: Thu Nov 06, 2008 10:34 am Posts: 63 Location: Not here
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Man, do y'all just sit here and wait for me to post something?
I'm gonna wait to say we got there until Garde posts something.
_________________ I am gone now.....*sniff*
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Mon Jan 05, 2009 3:01 pm |
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Beav232
Just your average 10 year old
Joined: Sat Jul 19, 2008 5:05 pm Posts: 197 Location: Look behind you. I'm the guy with the knife.
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Yeah since that's how a lot of RP's go. we just provide our characters and the creator (you) usually does story.
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Mon Jan 05, 2009 6:27 pm |
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